Blender Basics: Make a super-simple game-ready animated character by Ken Beyer English | January 29, 2017 | ISBN: N/A | ASIN: B01MRBF1R0 | 231 pages | AZW3 | 20 Mb
Raspberry Pi Projects for Kids: Create an MP3 Player, Mod Minecraft, Hack Radio Waves, and More! by Dan Aldred English | December 10th, 2019 | ISBN: 1593279469 | 288 pages | EPUB (True/Retail Copy) | 32.74 MB
Learn coding and electronics through 12 original and daring projects that hack wireless signals.
Learn Unity From Zero. Make A Mobile Game And Publish it Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 48000 Hz, 2ch | Size: 3.09 GB Genre: eLearning Video | Duration: 7.5 hours | Language: English
Unity For Beginners. Go From Zero To Making Your First Mobile Game and Publishing it on Google Play.
Kelvin Sung, "Basic Math for Game Development with Unity 3D: A Beginner`s Guide to Mathematical Foundations" English | ISBN: 1484254422 | 2019 | 403 pages | EPUB, PDF | 9 MB + 8 MB
Game Development 2019 | Build and Share your first 3D Game (Updated) Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 44100 Hz, 2ch | Size: 3.55 GB Genre: eLearning Video | Duration: 5 hours | Language: English
Master Unity and programming in no time by Building a Complete fun "Eat That Frog" game and publishing it to the world.
Karen Collins, "Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design" 2008 | pages: 213 | ISBN: 026203378X, 026253777X | PDF | 3,1 mb
Adrian Dobre, Dev Ramtal, "Physics for JavaScript Games, Animation, and Simulations: With HTML5 Canvas" English | 2014 | ISBN: 1430263377 | PDF | pages: 490 | 11.7 mb
Unity Game Optimization - Third Edition: Optimize, enhance, and extend the performance and graphics of your Unity applications by Dr. Davide Aversa English | 2019 | ISBN: 1838556516 | 393 Pages | PDF,EPUB (True) | 21 MB
Mark Cunningham, "Game Programming with Code Angel: Learn how to code in Python on Raspberry Pi or PC" English | ISBN: 1484253043 | 2019 | 177 pages | PDF | 8 MB
Multi-User Virtual Environments for the Classroom: Practical Approaches to Teaching in Virtual Worlds by Giovanni Vincenti, James Braman English | May 31, 2011 | ISBN: 1609605454 | 530 pages | PDF | 12 MB